The project The Game of Absolute started from my research of the many manifestations of mythology and religion. I attempted to recreate the form of the “shrine-sacred text” in a personal language. I take all the space, or the visual part of a certain cosmology, world view or ideology as the shrine, just as churches and icons. And I take all the text and symbols they use to explain themselves as the “sacred text”, like the Holy Bible. The “shrine” deals with the question of how the basic elements that build the world related to a specific space, and interact with each other. The “sacred text” deals with the question of where these basic elements come from. I use the concept of “absolute” to investigate the unshakable symbolic order in various mythological materials to pick some of them up to construct my work. Among the universal elements of mythology I reference are the birth of the sun and the moon, the battle between good and evil, and sacrifice. Those that have survived through the layers of history are achieved their absolutity—the highly abstract and unshakable component of the inner spiritual framework of the universe.

By writing myths, creating icons and constructing shrines-like-boxes, this project attempts to build a field to reproduce my personal cosmology to embrace this kind of absolutity.

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