The Center promotes the creative economy as a post-disciplinary, collaborative force that disrupts the status quo in order to drive innovation and new business models around the world.
Students create narrative films in a collaborative environment using professional equipment while preparing for employment in the professional movie-making industry.
The da Vinci Center is a unique collegiate model that advances innovation and entrepreneurship through cross-disciplinary collaboration.
The Department prepares graduates for teaching art in schools, communities, and museums. Once you graduate from the program, you'll be eligible for teacher licensure in pre-kindergarten through grade 12.
Art History Students study the art of the world and of various periods, museum studies, as well as anthropology, history, foreign languages, religious studies, gender and women's studies.
The Department teaches character design, concept art, and creature design for films and games. Students may take courses in illustration, graphic novels, scientific illustration, digital drawing, concept drawing, comics, graphic novels, and storyboarding.
Students can work with a wide range of materials and practices including ceramics, fiber art/textile design, glassworking, metalsmithing/jewelry or woodworking/ furniture design.
Students experience an equal focus in performance and choreography, in modern and contemporary dance along with ballet.
The Department offers learning tracks in both fashion design and merchandising with courses in fashion concept development, garment construction, patternmaking, fashion forecasting, product development, fashion media, and retail management.
Students will learn about publication and print design, sequential and motion design, and interaction design.
The Department teaches students to create conceptually-driven three-dimensional interior spaces that include human factors, building codes, materials, construction methods and documentation, design theory and business procedures.
Students in Kinetic Imaging create video art, animation, sound design, emerging media, video production 2D animation, 3D modeling, sound recording, motion graphics, virtual reality and programming.
Graduates work in a wide range of careers including music educators, instrumental soloists, opera singers, or chamber musicians. Areas of study in the Department include guitar, jazz studies, music education, keyboard, strings and harp, voice, woodwinds, brass and percussion.
Students learn painting, etching, lithography, screenprinting and digital printing.
Students can choose to study photography (fine art, studio and location) or filmmaking (narrative, documentary and experimental), or a combination of the two.
The Department teaches traditional sculpture techniques, video, performance, sound, installation, robotics, and 3D digital modeling.
Students can study all aspects of theatrical production including performance, costume design, scenic design, lighting design, stage management.