Jason Bennett (b.1981) is a Game Artist, Animator, and Illustrator.
His work has appeared in international projects including Bioshock Infinite (multiple SKUs), Shadow of the Colossus (PS4), Madden NFL (series, multiple SKUs), Settlers of Catan (VR), and more. Clients have included: Sony, Electronic Arts, Insomniac Games, Ubisoft, 2K Games, Major League Baseball, Wizards of the Coast, Def Jam Recordings, Smosh, Kabam, and NASA. Genres include first-person shooters, sports, racing, strategy, stealth, platformer, puzzle, VR tabletop, and pen & paper roleplaying games.
Bennett earned his BFA from the Ringling College of Design, majoring in Computer Animation, and has studied illustration and classical figurative art throughout the East Coast, including the School of Visual Arts, the Art Students League, and Grand Central Atelier.
He now enjoys living in Richmond, exploring VA’s trails and waterways, observational painting, game dev, and teaching with VCU (VCUarts : Communication Arts, 2016-current).
A sample of Jason Bennett’s work
Bioshock Infinite : Character Concepts.
Demo for “Figure Observed” course. Mechanical pencil on bristol paper, 11×17″.
View of the James River from the Pottersfield Pedestrian Bridge. Plein air, digital.
Robert E. Lee Monument, Richmond VA. June 4 2020. Painted onsite, oil on panel, 8×8″.
Settlers of Catan : Marketing Image.
DEMI FLIP PSYCH.
Personal project. Holographic vinyl, ink, paint on paper. 18×24″.
View of the James River from Belle Isle. Oil on panel, 8×8″.